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Nightmare Run

Nightmare Run

A Roblox experience owned by game testing boom.

HorrorENhorrormazesurvival

Nightmare Run is a horror experience created on 2024-12-29. It currently has 1,021 players and 80,302,415 lifetime visits. The game holds 254,444 favorites and maintains a 73% like percentage. Players navigate catacombs to survive entities within the genre.

Description (written by the developer; not a statement by this register)

Journey through the catacombs of a disturbed child's mind while trying to survive hellish entities Discover the hidden story and overcome this nightmare can you survive? New maze and lore coming soon! Leave a like to show us you want more updates! Pc controls: shiftlock with CTRL Update Log: -New FATHER WHISPERER monster and morph -New WITHERED SANTA monster and morph DISCLAIMER: All the models of monsters in this game are created by OUR studio. Anything you see outside of this game is completely stolen. Scripter: Vectoorx Builder: doopob672

Last updated by the developer 25 Aug 2026, 09:16 UTC.

405
playing (measured 28 Aug 2026, 19:50 UTC)
81,868,908
lifetime visits
73%
liked (31,050 👍 / 11,502 👎)
257,790
favourites (3.1 per 1k visits)
29 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

330945637.540510 August 202628 August 2026
169 measurements spanning 18 days, net -220. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 238–1,037 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 169
Measured (UTC)PlayersChange
28 Aug 2026, 19:50405-63
28 Aug 2026, 18:50468-22
28 Aug 2026, 17:50490+7
28 Aug 2026, 16:50483+20
28 Aug 2026, 15:50463-35
28 Aug 2026, 14:50498-113
28 Aug 2026, 13:50611-37
28 Aug 2026, 12:50648+105
28 Aug 2026, 11:50543+3
28 Aug 2026, 10:50540+47
28 Aug 2026, 09:50493+31
28 Aug 2026, 08:50462+5
28 Aug 2026, 07:50457+31
28 Aug 2026, 06:50426-70
28 Aug 2026, 05:50496+121
28 Aug 2026, 04:50375-41
28 Aug 2026, 03:50416+86
28 Aug 2026, 02:50330-98
28 Aug 2026, 01:50428-34
28 Aug 2026, 00:50462first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Snake Morph
1,499 R$
Father Whisper
1,295 R$
Animatronic Morph
999 R$
Jerry Morph
995 R$
Santa Morph
895 R$
Hog Morph
895 R$
Lexie Morph
795 R$
Poultry Morph
795 R$
Withered Santa
695 R$
Monster Radar
229 R$
Speed Coil
95 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome39,653,139 · 100.0% win
Perish, human. · other15,994,983 · 83.3% win
What is this place? · welcome12,488,745 · 49.8% win
E R A S E D · other11,377,095 · 44.0% win
His favorite toy · other4,093,600 · 12.8% win
You've encountered Nightmaw · other3,902,365 · 20.5% win
You should've listened! · other2,057,207 · 7.0% win
Did I make it out? · progression2,006,952 · 3.3% win
The scariest thing of them all · other1,927,967 · 10.7% win
The Hatch · other63,846 · 0.00% win
You won the Rat Light! · collection15,150 · 0.10% win
You Donated! · other8,408 · 0.10% win
You met a developer! · other7,097 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7321 August 202628 August 2026
169 measurements spanning 7 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 169
Measured (UTC)% likedChange
28 Aug 2026, 19:5073no change
28 Aug 2026, 18:5073no change
28 Aug 2026, 17:5073no change
28 Aug 2026, 16:5073no change
28 Aug 2026, 15:5073no change
28 Aug 2026, 14:5073no change
28 Aug 2026, 13:5073no change
28 Aug 2026, 12:5073no change
28 Aug 2026, 11:5073no change
28 Aug 2026, 10:5073no change
28 Aug 2026, 09:5073no change
28 Aug 2026, 08:5073no change
28 Aug 2026, 07:5073no change
28 Aug 2026, 06:5073no change
28 Aug 2026, 05:5073no change
28 Aug 2026, 04:5073no change
28 Aug 2026, 03:5073no change
28 Aug 2026, 02:5073no change
28 Aug 2026, 01:5073no change
28 Aug 2026, 00:5073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.