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Killstreak Calamity v2

Killstreak Calamity v2

A Roblox experience owned by Killstreak: Calamity.

Fighting & PvPENslap battlesgloveskillstreak

Killstreak Calamity v2 is a fighting-pvp experience created on 2024-12-29. The game has recorded 752,956 lifetime visits and 1,110 favorites. Currently, zero users are playing. The title holds a 61% like percentage. It features combat mechanics involving gloves and leaderboards, inspired by Slap Battles.

Description (written by the developer; not a statement by this register)

Welcome to Killstreak Calamity v2 (KSC)! 🔥 Ready to dominate? Fight with different Gloves and climb the leaderboard 👏 Grind badges and duel your opponents 👊 Unlock phases and witness mind-blowing cutscenes 💥 Join our community server to get notified when the game updates! LIKE THE GAME FOR MORE UPDATES 👍 ⚠ [BADGES/STATS DO NOT SAVE IN PRIVATE SERVERS] ⚠ Heavily inspired by Slap Battles Credits to Mohawk Man (Alpha KS/KSU) for many concepts used MUSIC CREDITS: DM Dokuro, Desolo Zantas, LeaF, ENNWAY, D-D-Dice, RyanTheOverlord, GaMetal, Creo, iGottic, NyxTheShield, SharaX, Silent Dreams, SEGA Sound Team, CDMusic, TheTrester, and many more (If you are a song creator and you want your name listed here, join our community server) (Ignore below) KSC, KSCv2, KS Calamity, Slap Battles, Killstreak, Gloves, Streak

Last updated by the developer 4 Aug 2026, 23:04 UTC.

0
playing (measured 10 Aug 2026, 22:53 UTC)
752,956
lifetime visits
61%
liked (978 👍 / 630 👎)
1,109
favourites (1.5 per 1k visits)
29 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:531first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RAGE
449 R$
The Flex
299 R$
100% Killsteal
150 R$
x2 Kills [Leaderboard]
99 R$
x2 Slaps
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome134,956 · 44.4% win
[REDACTED] · other74,198 · 44.4% win
The one · other58,946 · 44.4% win
Ascend · progression49,927 · 44.4% win
1 8 0 · other20,804 · 0.00% win
250 · other20,794 · 0.00% win
Happy 300k Visits! · other13,151 · 0.00% win
350 · other12,195 · 0.00% win
Universal Collapse · other11,278 · 0.00% win
1 0 0 · other9,023 · 0.00% win
Memento Mori · other6,242 · 0.00% win
you met the owner · social5,874 · 0.00% win
-- 1 0 0 0 -- · other5,182 · 0.00% win
you met the co-owner · other2,791 · 0.00% win
Cauchemar Vivant · other2,720 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6114 August 2026 — 61 % liked24 August 2026 — 61 % liked3 September 2026 — 61 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:5161no change
24 Aug 2026, 17:5161no change
14 Aug 2026, 17:4861first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.