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๐Ÿ–ค [BOY] Tall Emo Outfit Ideas

๐Ÿ–ค [BOY] Tall Emo Outfit Ideas

A Roblox experience owned by GYAL FASHION.

RoleplayENoutfit shopemo aestheticavatar customization

Description (written by the developer; not a statement by this register)

Welcome to Tall Emo Outfit Ideas! ๐Ÿ–ค - Walk around to load outfits, turn down graphics to reduce your lag! โš™๏ธ - All purchases made in-game go straight to your inventory! ๐Ÿ’ธ - 250+ tall, emo, buff fits for u!๐Ÿ›๏ธ ๐Ÿ‘ Make sure to Like, favourite, and share the game with your friends! Join our group for a VIP chat tag : https://www.roblox.com/communities/35371840/GYAL-FASHION#!/about ๐ŸŒŸ ๐Ÿ“„ Scripted by Dundale Most UGC/clothes I do not own. Credits to the creators. Msg me for removal. tags; Outfit Shop , Outfit Store , Outfit Ideas , Steal Outfits , Hair Combo , Catalog , Outfit Loader , Fits , Matching Outfits , Try on , Outfits , Matching , Hair , Hair Combos , Mall , Avatars , Aesthetic , Da Hood , dh style , ideas , tt , dh , Girl Outfit Ideas, Girl, Gothic , Emo , Grunge , Harajuku , realistic , NYC , Y2k , halloween , christmas , xmas, hk , dahood , Catalog creator , cheap, webcore, cyber, y2k, Imvu, hood, berry avenue, roleplay

Last updated by the developer 1 Mar 2025, 01:40 UTC.

0
playing (measured 10 Aug 2026, 18:49 UTC)
122,292
lifetime visits
88%
liked (245 ๐Ÿ‘ / 35 ๐Ÿ‘Ž)
11,325
favourites (92.6 per 1k visits)
29 December 2024
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:490first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Tall Emo Outfits! ยท welcome73,121 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

878887.515 August 2026 โ€” 87 % liked25 August 2026 โ€” 88 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 87โ€“88 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 09:1988+1
15 Aug 2026, 09:1587first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.