❄️ Tiny & Giant [2 Player Obby]
A Roblox experience owned by Reprobate Studio.
ObbyENcooperativeplatformer2-player
Description (written by the developer; not a statement by this register)
❗ This game is made for 2 players. ❗ 🦶 Tiny & Giant! Team up as a dynamic duo! Giants clear obstacles, while Tinies navigate small spaces in this cooperative journey. 💪 Giants can pick up objects, move heavy barriers, and launch their Tiny friends to reach new heights! 🏃 Tinies use their size to explore hidden paths, slip through tight spaces, and uncover secrets. 🎨 Customize your trails as you unlock badges while playing. 🕊️ Can you work together to overcome the challenges and reach the finish line? ❓ How to play: -- Hop on the red and blue pedestals, blue for tiny red for giant. -- E to pick up, R to throw, Q to pick up objects. Mobile buttons are listed on the right-hand side. -- The small player can fit into narrow spaces but cannot jump to high places. -- The big player can jump to higher places and throw the small player. Current Altitude: 150M Report bugs and exploiters in the community group! Tags: tiny giant 2 players obby two player friend teamwork cooperative game
Last updated by the developer 11 Aug 2026, 06:40 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 18:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.