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Spend Elon Musk's Money

Spend Elon Musk's Money

A Roblox experience owned by VIVEA Studios.

SimulatorENwealth simulationspending simulatorcelebrity theme

Description (written by the developer; not a statement by this register)

Imagine having Elon Musk's infinite wealth! Will you be able to spend billions on luxury homes, fast cars, and even spaceships? Or maybe invest your money in businesses or charity? It's up to you! Set records, challenge your friends, and find out what it means to be a billionaire. 💸 Perfect for a fun time and to test your imagination! https://www.roblox.com/communities/8078040/VIVEA-Studios#!/about

Last updated by the developer 25 Jan 2025, 22:21 UTC.

0
playing (measured 12 Aug 2026, 05:52 UTC)
21,294
lifetime visits
85%
liked (113 👍 / 20 👎)
86
favourites (4.0 per 1k visits)
29 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tips
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome15,342 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8516 August 2026 — 85 % liked26 August 2026 — 85 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 08:2285no change
16 Aug 2026, 08:2085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.