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🏃Bridge To Escape School

🏃Bridge To Escape School

A Roblox experience owned by Entertainment Studio..

AdventureENescapeco-opschool

Description (written by the developer; not a statement by this register)

👨‍🏫 ESCAPE THE SCHOOL! The Evil Teacher has locked you in, and it's up to you to bridge your way to freedom! Team up with other players to outsmart the teachers, fight, and make your daring escape! ✨ Play with friends to escape faster, or work with your entire server to break out as a team! Upgrade your tools and recruit Students to help you build your bridge to freedom!

Last updated by the developer 26 Apr 2025, 13:15 UTC.

0
playing (measured 10 Aug 2026, 15:19 UTC)
26,463
lifetime visits
96%
liked (370 👍 / 16 👎)
2,159
favourites (81.6 per 1k visits)
30 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Wins
349 R$
Paper Launcher - OP
299 R$
x2 Damage
299 R$
x2 Cash
249 R$
Infinite Revives
199 R$
Water Gun
199 R$
x2 WalkSpeed
199 R$
x2 Health
99 R$
Paper Sword
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome16,685 · 0.00% win
Played With A Friend! · social3,678 · 0.00% win
Defeat the Big Bad Teacher! · progression1,192 · 0.00% win
Joined The Group! · social911 · 0.00% win
Hire Your First Student! · progression669 · 0.00% win
Boss Fight MVP! · progression408 · 0.00% win
Secret... · secret323 · 0.00% win
First Rebirth! · progression71 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.