Survive 100 Days In Hell🔥
A Roblox experience owned by Crazy x Moon.
SurvivalENsurvivalhell themedemon combat
Survive 100 Days In Hell🔥 is a survival experience created on 2024-12-30. The game has accumulated 13,597,060 lifetime visits and 17,813 favorites. It maintains an 85% like percentage. Currently, zero users are playing. The experience supports PC and mobile platforms.
Description (written by the developer; not a statement by this register)
🔥 Welcome to Survive 100 Days In Hell! 🔥 👹 Face Terrifying Demons and see if you can survive 100 days in Hell! Stay alert because deadly events can happen at any time ☠️ How to Play 💡 : - Kill Demons before they kill you 👹 - Collect scrap and sell for money ⚙️ - Watch out for dangerous events ☠️ - Survive for 100 days and Unlock New Rewards 🎁 🖥️ 📱 Supports PC + Mobile for endless survival action! 📌 Like 👍 & Favorite ⭐ for more updates and content. Thanks for the support! 😊💖 Tags: Survive, Survival, Hell, Fun, Obby, Days, Hard, Easy, Content, Event, Random, Lava, Fire, Demon, Scrap, Upgrades, Weapons, Money.
Last updated by the developer 3 Aug 2025, 10:32 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 18:34 | 85 | no change |
| 23 Aug 2026, 18:23 | 85 | no change |
| 13 Aug 2026, 18:22 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.