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W. Inc Reactor Core!

W. Inc Reactor Core!

A Roblox experience owned by W Inc Gang.

SimulatorENsimulationphysicssandbox

Description (written by the developer; not a statement by this register)

🔥 Reactor core simulation! 🔥 Take control of a reactor core. Cause spectacular events such as meltdowns, overloads, black holes, containment failures plus some secret ones! (or be boring and don't do anything) Play on high graphic levels for the best experience! Shutdown = update (not 0.5) Join our community server for sneak peaks, beta testing, and cool events. Some credits: Subtitle system - Norteous Music - Credited in game Sound effects - Awakeapple’s sound pack

Last updated by the developer 12 Aug 2026, 20:56 UTC.

0
playing (measured 12 Aug 2026, 22:21 UTC)
8,044
lifetime visits
75%
liked (43 👍 / 14 👎)
80
favourites (9.9 per 1k visits)
30 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 22:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SUPER MEGA ULTRA DONATION
5,000 R$
SUPER ULTRA DONATION
1,000 R$
ULTRA DONATION
500 R$
Coil Pass
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Clocked In · welcome2,701 · 100.0% win
The Ignition · progression1,117 · 0.00% win
[EPU] Stabilisation Failure · other326 · 0.00% win
Catastrophic Event · progression80 · 0.00% win
Executive Protocol · progression44 · 0.00% win
Star Dying · other24 · 0.00% win
Bad Operators Into Good Ones. · progression13 · 0.00% win
Unstoppable Force · other12 · 0.00% win
Unexpected Gambling · other11 · 0.00% win
[EPU] The Pressurisation · other10 · 0.00% win
[TDCU] Last Resort · other8 · 0.00% win
Magnetic Activity · other5 · 0.00% win
[EQU] best opeartor ever · other0 · 0.00% win
[TDCU] Order 114: Full Hibernation Mode · progression0 · 0.00% win
Warhead · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

757876.517 August 2026 — 78 % liked26 September 2026 — 77 % liked16 October 2026 — 75 % liked17 August 202616 October 2026
3 measurements spanning 60 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 15:0875-2
26 Sept 2026, 15:0677-1
17 Aug 2026, 14:0078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.