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[IN DEVELOPEMENT] Skilled IQ Obby

[IN DEVELOPEMENT] Skilled IQ Obby

A Roblox experience owned by The SUPER Trolls.

ObbyENIQ TestRanking SystemSkill-based

Description (written by the developer; not a statement by this register)

Not a normal IQ Obby, this one requires skill and intelligence. Beat zone tests to rank up. Ranks: Newcomer, Rookie, Amateur, Expert, Master and Grandmaster. What makes this game different from most of IQ obbies? Most of IQ obbies have a small amount of skilled trophies and a HUGE number of almost unobtainable trophies, while to get trophies in this game you actually need skill, which makes everything more a flex. Join and test your skill!

Last updated by the developer 27 Oct 2025, 14:46 UTC.

0
playing (measured 15 Aug 2026, 14:35 UTC)
229
lifetime visits
100%
liked (4 👍 / 0 👎)
2
favourites (8.7 per 1k visits)
30 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 14:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

777B IQ
1,761 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1IQ · other18 · 0.00% win
100 IQ · other7 · 0.00% win
200 IQ · other6 · 0.00% win
500 IQ · other6 · 0.00% win
10IQ · other6 · 0.00% win
100K IQ · other4 · 0.00% win
5000 IQ · other4 · 0.00% win
2000 IQ · other3 · 0.00% win
20K IQ2 · 0.00% win
1000 IQ2 · 0.00% win
10K IQ2 · 0.00% win
50K IQ2 · 0.00% win
500K IQ2 · 0.00% win
3M IQ1 · 0.00% win
-1IQ1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.