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Rendy and the Ink Memories (a Bendy fan-game)

Rendy and the Ink Memories (a Bendy fan-game)

A Roblox experience owned by BlueWeared Studio.

HorrorENBendy and the Ink Machinehorrorpuzzle-adventure

Description (written by the developer; not a statement by this register)

🕹️ Rendy and the Ink Memories is a fan-made horror game inspired by the legendary Bendy and the Ink Machine, originally created by TheMeatly & MikeMood — or simply, Joey Drew Studios! 🕹️ 🧩 PLOT: You’re just an ordinary worker… One evening, your manager calls you back to the old studio. It's quiet — too quiet. You notice your co-workers are missing, and a haunting question echoes in your mind: "Where did everyone go?" Your objective is simple: find an old mechanism — one that might still be running... or waiting to be turned on. What happens next? You'll discover that for yourself inside the game. 🧩 ⚡ Special Thanks: 🔷 SeekIs_MyLove – for scripting 🔷 OlegMasterPro – for models and mapping ⚠️ Note: The Game is NOT Finished Yet! 🔖 Tags: bendy, bendy fangame, fan game, rendy, ratim, batim, batdr, batds, horror, adventure, atmosphere, puzzles, scary, studio, ink, indie horror, creepy, ambient

Last updated by the developer 9 Aug 2026, 16:34 UTC.

9
playing (measured 10 Aug 2026, 21:50 UTC)
98,422
lifetime visits
91%
liked (616 👍 / 60 👎)
2,472
favourites (25.1 per 1k visits)
30 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:5011first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Support 50$
50 R$
Support 25$
25 R$
Support 15$
15 R$
Support 10$
10 R$
Support 5$
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

JOIN OTHER PROJECT · other86,644 · 100.0% win
That was Sure Pretty Bright. · other3,450 · 4.5% win
No More Friends? · other2,816 · 4.0% win
Old Friends are REEL! · other2,594 · 3.0% win
That was Sure Really Fun. · other2,495 · 2.5% win
Can I get Amen? · other2,060 · 2.0% win
Have you Expected it? · other1,877 · 2.0% win
Drain the Stairwell · progression1,824 · 1.0% win
That was Clearly Something... · other1,651 · 1.5% win
Upgrade Time! · other1,651 · 1.0% win
One of my Favorites! · other1,559 · 2.0% win
Return to Sender · other1,489 · 2.5% win
Premium Player! · other1,433 · 1.5% win
Torture Continues. · other1,400 · 2.0% win
the Hungry Ones · other1,384 · 1.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.515 August 2026 — 91 % liked25 August 2026 — 91 % liked4 September 2026 — 90 % liked14 September 2026 — 91 % liked24 September 2026 — 91 % liked4 October 2026 — 91 % liked14 October 2026 — 91 % liked24 October 2026 — 91 % liked15 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 16:1591no change
14 Oct 2026, 16:0891no change
4 Oct 2026, 16:0791no change
24 Sept 2026, 16:0691no change
14 Sept 2026, 13:2291+1
4 Sept 2026, 13:2190-1
25 Aug 2026, 13:2191no change
15 Aug 2026, 13:2191first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.