FPE:DS ⚠️
A Roblox experience owned by Paperwork & Paranoia Community.
HorrorENhorrorFPE: Survivaldanger au
Description (written by the developer; not a statement by this register)
[EPILEPSY WARNING: Game Contains flashing lights, might trigger fear] FPE:DS is FPE:S - inspired game, but with danger au theme, and some additions thats makes that game unique This game is unnoficial, but have a permission from danger au Co-Owner (thecommonobject) Please, while giving game a rating, give a feedback what should we change and improve! Please note thats roleplaying is not allowed Ost Credits: "You - Me - Warhead" by @whestlys (alice theme) "Intervention " by @whestlys (Legacy day theme) "Quiet Halls" by @SHARDZSSS (legacy Night theme) Team Credits: - Zero (owner) - adian (3d clothing Modeller) - Unknow (Scripter) - NC_Shay (Alice Phase 2 model & new night ost) - RedVisor (ost) Credits to FPE:S and FPE:VVED for game idea Inspired by "fpe:s Legacy"/"FPE:S" by @Maxwell_Studios Danger Au Made By Xenko FPE made by Kaaatie Most of accessories thats were used are made by Solstice's Classroom and Fundamental Paper UGC FPE: Danger Surivival
Last updated by the developer 10 Aug 2026, 17:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 01:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 00:51 | 83 | no change |
| 14 Aug 2026, 22:47 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.