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(Beta) Miami, FL [Car Radio Updates]

(Beta) Miami, FL [Car Radio Updates]

A Roblox experience owned by 🍕🍩Doggidada🌲🌴™.

SimulatorENopen worlddrivingcity simulation

Description (written by the developer; not a statement by this register)

⛔Disclaimer⛔ This game might not run well on Lower end (or some Middle end) PCs/Laptops/Tablets/Devices. ✅NEW UPDATE!🚀 🔶 School has been redone. 🔷 Car Radio volume and pitch limiter added. 🔶 Higher quality Car Radio. 🔷 New Bank of America. 🔶 Highway sign improvements. 🔷 New vehicles will be added next update. 🔶 Staff GUI improvements. (Weather, admin, etc.) 🔷 And more! Welcome to Miami, FL! Feel free to let your imagination run wild by exploring our massive map, driving highly realistic cars, and having fun with custom scripts. In Miami, there's nothing you can or can't do! It's all up to you what you do here!

Last updated by the developer 5 May 2023, 02:09 UTC.

0
playing (measured 12 Aug 2026, 06:01 UTC)
6,451
lifetime visits
73%
liked (61 👍 / 22 👎)
84
favourites (13.0 per 1k visits)
15 June 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Moderator Admin Commands
486 R$
VIP Access Package
286 R$
Remington 870 Add-On
86 R$
Car Radio Add-On
43 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You've met the creator! · other624 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.