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Daycare Center

Daycare Center

A Roblox experience owned by BuDeep Productions.

SimulatorENsimulationpet careroleplay

Daycare Center is a simulator experience created on 2018-06-18. It has recorded 108,722,829 lifetime visits and 370,407 favorites. Currently, 1,123 users are playing. The game holds a 76% like percentage. It is categorized under the simulator genre.

Description (written by the developer; not a statement by this register)

🦝 NEW PET AT 76% RATING! 🐹 Welcome to Daycare Center! Join the group! https://www.roblox.com/groups/3989888/BuDeep-Productions#!/about Classic Daycare Center: https://www.roblox.com/games/91830649253139/Daycare-Center-Classic Developer: BuDeep Art credits: bluuuify tyler77516 budeep

Last updated by the developer 4 Sept 2026, 02:49 UTC.

424
playing (measured 4 Sept 2026, 07:50 UTC)
109,997,649
lifetime visits
76%
liked (44,064 👍 / 13,966 👎)
374,607
favourites (3.4 per 1k visits)
18 June 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2731,050661.542410 August 20264 September 2026
321 measurements spanning 25 days, net -626. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 156–1,167 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 321
Measured (UTC)PlayersChange
4 Sept 2026, 07:50424+25
4 Sept 2026, 06:50399+79
4 Sept 2026, 05:50320-66
4 Sept 2026, 04:50386+18
4 Sept 2026, 03:50368-61
4 Sept 2026, 02:50429-72
4 Sept 2026, 01:50501-34
4 Sept 2026, 00:50535-60
3 Sept 2026, 23:50595-57
3 Sept 2026, 22:50652+2
3 Sept 2026, 21:50650-18
3 Sept 2026, 20:50668+61
3 Sept 2026, 19:50607-58
3 Sept 2026, 18:50665-54
3 Sept 2026, 17:50719+40
3 Sept 2026, 16:50679-86
3 Sept 2026, 15:50765+94
3 Sept 2026, 14:50671+28
3 Sept 2026, 13:50643+18
3 Sept 2026, 12:50625first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Teenager
300 R$
Bigger Family
300 R$
Manager
200 R$
More Houses!
150 R$
El Hawko
150 R$
Doctor
100 R$
Increased Kid Speed
50 R$
Extra Outfits
50 R$
Secret Breakroom
30 R$
Premium
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Daycare Center · other12,063,034 · 75.9% win
Played Daycare Center Winter 2024! · other1,598,262 · 0.00% win
Played Daycare Center Christmas 2025 · other424,822 · 0.00% win
Potty Trained! · other280,372 · 5.0% win
Opened a Present at the Christmas Tree · collection67,369 · 0.00% win
Sled Down The Mountain! · progression46,341 · 0.00% win
Create a Smore! · other37,633 · 0.80% win
Win a Soccer Game · progression36,182 · 0.30% win
Gifted and Talented · other34,036 · 0.30% win
Reached The End of Loooooooooooooooooooong Cave · progression32,079 · 0.30% win
Solve The Mysterious Puzzle · progression16,630 · 0.30% win
Meet the Creator · welcome8,703 · 0.00% win
Employee of the Day · other666 · 0.00% win
B's and A's Get Degrees · other374 · 0.00% win
Straight A's Change The World · other148 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7621 August 20264 September 2026
319 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 319
Measured (UTC)% likedChange
4 Sept 2026, 07:5076no change
4 Sept 2026, 06:5076no change
4 Sept 2026, 05:5076no change
4 Sept 2026, 04:5076no change
4 Sept 2026, 03:5076no change
4 Sept 2026, 02:5076no change
4 Sept 2026, 01:5076no change
4 Sept 2026, 00:5076no change
3 Sept 2026, 23:5076no change
3 Sept 2026, 22:5076no change
3 Sept 2026, 21:5076no change
3 Sept 2026, 20:5076no change
3 Sept 2026, 19:5076no change
3 Sept 2026, 18:5076no change
3 Sept 2026, 17:5076no change
3 Sept 2026, 16:5076no change
3 Sept 2026, 15:5076no change
3 Sept 2026, 14:5076no change
3 Sept 2026, 13:5076no change
3 Sept 2026, 12:5076first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.