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🦑Squid Game Image Race

A Roblox experience owned by Th1nk Big x Zake.

MinigamesENSquid GameImage QuizObstacle Race

🦑Squid Game Image Race is a minigame created on 2024-12-30. It has accumulated 23,451,418 lifetime visits and 1,877,954 favorites. Currently, zero players are active. The experience holds a 59% like percentage. The description highlights racing mechanics involving image selection and balance challenges.

Description (written by the developer; not a statement by this register)

🏁 Squid Game Image Race🦑✨ 🚦 Race to the finish without falling!* 🖼️ Choose the right image – characters, cookies, and more! 🍪 🏃‍♂️ Stay sharp, stay fast, and don’t lose your balance! 🏆 Will you make it to the end or fall behind?💀 🔥👍Join our group and like the game for exclusive in-game rewards! https://www.roblox.com/communities/35412812/Th1nk-Big-x-Zake#!/about

Last updated by the developer 31 Jan 2026, 13:08 UTC.

0
playing (measured 10 Aug 2026, 19:38 UTC)
23,451,418
lifetime visits
59%
liked (1,314 👍 / 896 👎)
1,877,920
favourites (80.1 per 1k visits)
30 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Speed Coil
198 R$
Diamond Pet Opening
149 R$
Instant Diamond Crafting
149 R$
Hoverboard
98 R$
Gold 100% Succes
98 R$
Pastel Trail
98 R$
Rainbow Trail
98 R$
Infinity Pet Inventory
98 R$
+50 Pet Inventory
50 R$
Yellow Trail
49 R$
Red Trail
49 R$
Blue Trail
49 R$
Green Trail
49 R$
Half Diamond Crafting Time
49 R$
+25 Pet Inventory
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Squid Image Race · welcome14,510,058 · 0.00% win
1 Win · progression7,771,342 · 0.00% win
5 Wins · progression2,141,377 · 0.00% win
10 Wins · progression879,461 · 0.00% win
20 Wins · progression404,391 · 0.00% win
50 Wins · progression42,890 · 0.00% win
100 Wins · progression4,123 · 0.00% win
250 Wins · progression4,123 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5913 August 2026 — 59 % liked2 September 2026 — 59 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:3159no change
13 Aug 2026, 16:0459first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.