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Find The Pets  [72]

Find The Pets [72]

A Roblox experience owned by Unlimited Find Games.

AdventureENcollectionhidden objectssocial roleplay

Find The Pets [72] is an adventure experience created on 2024-12-31. It has accumulated 47,927,751 lifetime visits and 2,606,063 favorites. Currently, 109 users are playing. The game holds a 97% like percentage. The description notes 72 collectible pets are available for discovery.

Description (written by the developer; not a statement by this register)

✨Welcome To Find The Pets ✨ 🐾 Explore the world and find hidden pets! 🐶🐱 Collect them all and play with friends! 🎮✨ Like the Game For Updates👍 🐶Current Amount of Pets to Find: [72] 🐾 ⭐️ Favorite and Like to stay updated on the latest PETS and features! 🚨 Private Servers are now FREE! 🎮 Roleplay, explore, and collect pets solo or with friends! 👫🐶

Last updated by the developer 19 Aug 2026, 12:31 UTC.

36
playing (measured 21 Aug 2026, 20:54 UTC)
47,974,409
lifetime visits
97%
liked (81,033 👍 / 2,595 👎)
2,618,987
favourites (54.6 per 1k visits)
31 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3614389.510 August 2026 — 143 players21 August 2026 — 36 players10 August 202621 August 2026
2 measurements spanning 11 days, net -107. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 20–159 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5436-107
10 Aug 2026, 14:48143first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP++
799 R$
Radar
799 R$
Rainbow Carpet
599 R$
VIP
299 R$
Cloud
299 R$
Grappling Hook
199 R$
Fusion Coil
199 R$
Jetpack
199 R$
Speed Coil
99 R$
Gravity Coil
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome29,150,396 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9721 August 2026 — 97 % liked23 August 2026 — 97 % liked2 September 2026 — 97 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:3197no change
23 Aug 2026, 14:2097no change
21 Aug 2026, 20:5497first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.