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🦑 Bridge To SQUID GAME

🦑 Bridge To SQUID GAME

A Roblox experience owned by Entertainment Studio..

AdventureENSquid Game IPEscape RoomCo-op

🦑 Bridge To SQUID GAME is an adventure experience created on 2024-12-31. It has recorded 3,005,260 lifetime visits and 282,792 favorites. The game holds a 97% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

🦑 ESCAPE SQUID GAME! The Evil Front Man has locked you in, and it's up to you to bridge your way to freedom! Team up with other players to outsmart the guards, fight, and make your daring escape! ✨ Play with friends to escape faster, or work with your entire server to break out as a team! Upgrade your tools and recruit Players to help you build your bridge to freedom!

Last updated by the developer 7 Feb 2025, 02:25 UTC.

0
playing (measured 10 Aug 2026, 15:19 UTC)
3,005,260
lifetime visits
97%
liked (40,986 👍 / 1,220 👎)
282,761
favourites (94.1 per 1k visits)
31 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Wins
349 R$
X2 Damage
299 R$
Bazooka - OP
299 R$
X2 Cash
249 R$
Infinite Revives
199 R$
X2 WalkSpeed
199 R$
AK47
199 R$
Greatsword
99 R$
X2 Health
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,651,996 · 0.00% win
Defeat the Front Man! · progression460,263 · 0.00% win
Played With A Friend! · social439,209 · 0.00% win
Hire Your First Player! · progression202,845 · 0.00% win
Joined The Group! · social87,566 · 0.00% win
Boss Fight MVP! · progression67,884 · 0.00% win
Secret... · secret64,824 · 0.00% win
First Rebirth! · progression26,194 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:5297no change
24 Aug 2026, 05:5097no change
14 Aug 2026, 05:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.