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Undertale: AU Arena 3.0

Undertale: AU Arena 3.0

A Roblox experience owned by Stud Pole Games.

Fighting & PvPENUndertaleFightingBrawl

Description (written by the developer; not a statement by this register)

WELCOME TO UNDERTALE: AU ARENA! (Ver. 3.0) The Alternate Universes of Undertale clash in one to participate in a free-for-all brawl! Gather souls and unlock more characters to find one that fits your play-style! Fight Bosses and Survive events! Get rich and get a new look for your favorite characters! Thumbnail by SupahMonky

Last updated by the developer 5 Apr 2026, 17:19 UTC.

0
playing (measured 15 Aug 2026, 13:22 UTC)
2,238
lifetime visits
91%
liked (31 👍 / 3 👎)
52
favourites (23.2 per 1k visits)
31 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 13:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DustTrust Sans
300 R$
ERROR! Sans
250 R$
Donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

[ SINGLEPLAYER ] - Defeat Baldi · progression46 · 0.00% win
2025 - Halloween · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9118 August 2026 — 91 % liked28 August 2026 — 91 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 18:5391no change
18 Aug 2026, 18:2391first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.