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🥖Bread Factory Tycoon

🥖Bread Factory Tycoon

A Roblox experience owned by *25.

TycoonENfood simulationidle mechanicsfactory management

🥖Bread Factory Tycoon is a tycoon experience created on 2024-12-31. It has accumulated 755,555 lifetime visits and 4,695 favorites. The game holds an 86% like percentage. Currently, zero users are playing. The description highlights baking mechanics, cash generation, and upgrade systems within a bread factory simulation setting.

Description (written by the developer; not a statement by this register)

🥖 Welcome to Bread Factory Tycoon! 🥖 ✨Build your own BREAD EMPIRE from scratch! Bake fresh loaves, upgrade your factory, and become the richest baker in town! Make bread 🥖 and get BREAD 💰! 🍞 Bake Bread! 💰 Generate Cash! 🚚 Unlock Delivery Vehicles! 🔥 Upgrade Ovens & Droppers! 👑 Become the Ultimate Bread Tycoon! 🌟 Group members earn +15% cash! 🌟 Premium players earn +20% cash! ⚡️Lagging? Use a FREE VIP Server! ⚡️ 🔔 Follow for game updates! 🔔 💾 All progress saves automatically! 💾 Tags: bread factory tycoon, bakery, baking, money, empire, food sim, cooking, business, real world, simulation, millionaire, fun, tycoon, pizza, play with friends, idle, upgrade, factory boss

Last updated by the developer 4 May 2026, 16:52 UTC.

0
playing (measured 10 Aug 2026, 16:22 UTC)
755,555
lifetime visits
86%
liked (4,249 👍 / 705 👎)
4,689
favourites (6.2 per 1k visits)
31 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

4X Cash
280 R$
VIP
249 R$
Auto Deliver
229 R$
2X Cash
195 R$
x4 Speed
139 R$
Auto Collect
125 R$
x2 Speed
95 R$
Hoverboard
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!🍞 · welcome512,272 · 100.0% win
Played for 1 hour! · other13,344 · 0.00% win
Completion! · progression8,003 · 0.00% win
Played for 5 hours! · other35 · 0.00% win
Played for 10 hours! · other8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:5086no change
24 Aug 2026, 17:5086no change
14 Aug 2026, 17:4686first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.