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Catboy Tower Defence

Catboy Tower Defence

A Roblox experience owned by Xevo Games.

Tower defenseENtower defensecatsalpha

Description (written by the developer; not a statement by this register)

The game is now in public ALPHA. Developers: @mewpurrpur (Head Developer) - Scripter, UI Designer, Animator @Dlar4 (Community Manager) - Character Design @schxol_iosis (Developer) - Map Creator / Builder @DabMeUp13 (Developer) - Map Creator / Builder @Ziuute (Developer) - Animator Credits: Tanger (Music) - Support them on Spotify :3 dakotasunmoon (Game Art) - Support them on X :3

Last updated by the developer 9 Jun 2026, 17:48 UTC.

0
playing (measured 12 Aug 2026, 16:34 UTC)
3,834
lifetime visits
80%
liked (49 👍 / 12 👎)
102
favourites (26.6 per 1k visits)
31 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 16:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
450 R$
Extra Funds
71 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Early Access Player · other493 · 0.00% win
Welcome · welcome493 · 0.00% win
Beat Easy · progression180 · 0.00% win
Beat Normal · progression112 · 0.00% win
Level 10 · progression58 · 0.00% win
Meet A Developer · other25 · 0.00% win
Level 25 · progression21 · 0.00% win
Level 75 · progression5 · 0.00% win
Level 50 · progression5 · 0.00% win
Level 100 · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8018 August 2026 — 80 % liked17 October 2026 — 80 % liked18 August 202617 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 08:4780no change
18 Aug 2026, 04:3180first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.