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[Digons]Hex Incremental

[Digons]Hex Incremental

A Roblox experience owned by Concept Gaming.

TycoonENincrementalcollectionsoul army

[Digons]Hex Incremental is a tycoon experience created on 2024-12-31. It has accumulated 872,929 lifetime visits and 4,511 favorites. The game holds an 89% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Welcome to Hex Incremental! Have you ever wondered where baby hexes came from? Well, here at Concept Gaming we found out the location and have it available for you to start collecting, but keep in mind that the adults don't look to kindly on this business practice. So, we will help furnish you with the souls of the heroes from the past to help keep those pesky adults busy while you can continue to collect the babies! -Collect Hex! -Learn new technology to collect even more Hex. -Daily wheel spins for currency and buffs. -Invite friends for even more buffs! -Collect other currencies to advance your progress even more. -Construct your Soul Army and climb through the never-ending waves of Hex! Play alone but work together with friends through the global server buffs to dominate the leaderboards before the Hex comes to get you!

Last updated by the developer 9 Aug 2026, 15:16 UTC.

0
playing (measured 10 Aug 2026, 21:21 UTC)
872,929
lifetime visits
89%
liked (3,053 👍 / 383 👎)
4,484
favourites (5.1 per 1k visits)
31 December 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:212first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

8914 August 2026 — 89 % liked13 September 2026 — 89 % liked13 October 2026 — 89 % liked23 October 2026 — 89 % liked14 August 202623 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:3889no change
13 Oct 2026, 19:3789no change
13 Sept 2026, 18:4989no change
14 Aug 2026, 16:3689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.