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[Release] Obby Champions!

[Release] Obby Champions!

A Roblox experience owned by Garlic's Studio!.

ObbyENcompetitive racinguser-generated contentparkour

Description (written by the developer; not a statement by this register)

🌟 Welcome to Obby Champions! 🌟 Are you ready to become the ultimate Obby master? 🏆 How to play: 🎮 Compete in fast-paced challenges against 5 other players! 🛠️ Build your own Obby in under 2 minutes – unleash your creativity! 🏃‍♂️ Race through other players' Obbys and be the first to reach the finish line! 🚩 World: 🌍 Explore the lobby to unlock new obstacles, boosts, and more surprises! 💪 Rank up and climb the leaderboard for amazing rewards! 🏅 👼🏽 Join the Group for + 20% XP! Developers: 👑 Garlics_1 (Ideas, Designer) 💻 Garlics_2 (Scripter)

Last updated by the developer 28 Jul 2025, 18:49 UTC.

0
playing (measured 24 Aug 2026, 12:49 UTC)
6,291
lifetime visits
64%
liked (18 👍 / 10 👎)
28
favourites (4.5 per 1k visits)
1 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 12:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

⭐VIP⭐
999 R$
🍀Higher Crate-Luck🍀
399 R$
🍀Higher Drop-Chance🍀
349 R$
⚙️x2 Crafting-Speed⚙️
299 R$
💎x1.5 Gems💎
249 R$
📦x2 Crate-Open-Speed📦
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beginner · progression69 · 0.00% win
All Star · progression0 · 0.00% win
Builder · progression0 · 0.00% win
Champion · progression0 · 0.00% win
Racer · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.