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Demon Tower μ•…λ§ˆμ˜ 탑 😈

Demon Tower μ•…λ§ˆμ˜ 탑 😈

A Roblox experience owned by Extreme Obbying.

ObbyKOobbyparkourtower climb

Description (written by the developer; not a statement by this register)

λ‘œλΈ”λ‘μŠ€μ—μ„œ κ°€μž₯ μ–΄λ €μš΄ μ˜€λΉ„ 쀑 ν•˜λ‚˜μΈ 데λͺ¬ νƒ€μ›Œμ— μ˜€μ‹  것을 ν™˜μ˜ν•©λ‹ˆλ‹€. 이곳은 였직 κ°€μž₯ μš©κ°ν•œ μžλ“€λ§Œμ΄ 도전할 수 μžˆλŠ” κ³³μž…λ‹ˆλ‹€. 이건 λ‹¨μˆœν•œ μž₯μ• λ¬Ό μ½”μŠ€κ°€ μ•„λ‹™λ‹ˆλ‹€β€”κΈ°μˆ , 인내, 그리고 결단λ ₯을 μ‹œν—˜ν•˜λŠ” λ¬΄μžλΉ„ν•œ λ„μ „μž…λ‹ˆλ‹€ πŸ”₯😈 κΈ°λΆ€μžλ“€μ€ 개발 νŒ€μ„ λ•λŠ” λŒ€κ°€λ‘œ νŠΉλ³„ν•œ 트레일과 μ½”μŠ€λ©”ν‹± 보상을 받을 수 μžˆμŠ΅λ‹ˆλ‹€! πŸ’Έ κ²Œμž„ ν”Œλ ˆμ΄μ— λ°©ν•΄κ°€ 될 수 μžˆλŠ” μ•„μ΄ν…œμ„ λΉ„ν™œμ„±ν™”ν•˜κ±°λ‚˜ 렉이 λ°œμƒν•œλ‹€λ©΄, μ„€μ • λ²„νŠΌμ„ ν΄λ¦­ν•˜μ„Έμš”! ⚠️ ㄱ을 눌러 λ¦¬μ…‹ν•˜μ„Έμš”! ⚠️ κ²Œμž„ 전체가 μ—¬λŸ¬ 번 ν…ŒμŠ€νŠΈλ˜μ—ˆμœΌλ©°, λͺ¨λ“  μ ν”„λŠ” κ°€λŠ₯ν•©λ‹ˆλ‹€! βœ”οΈ Welcome to Demon Tower, one of the toughest obbies on Roblox, where only the boldest dare to ascend. This isn’t just another obstacle course, it’s a relentless test of skill, endurance, and determination. πŸ”₯😈 Donators will get special trails and cosmetics as a reward for helping the dev team! πŸ’Έ If you are lagging or wish to disable items that may get in the way of your gameplay, click on the settings button! ⚠️ Press R to Reset! ⚠️ The entire game has been tested numerous times and all jumps are possible !βœ”οΈ tower, demon tower, impossible tower, easy tower, obby, easy obby, hard obby, red, difficulty chart, jtoh, tower of hell, jumps, wallhop, truss flick, ladder flick, wraparound

Last updated by the developer 23 Jul 2025, 18:28 UTC.

0
playing (measured 11 Aug 2026, 01:04 UTC)
470
lifetime visits
94%
liked (16 πŸ‘ / 1 πŸ‘Ž)
15
favourites (31.9 per 1k visits)
1 January 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Taser ζ³°η‘Ÿζžͺ!
300 R$
Gravity Coil 쀑λ ₯ 코일!
100 R$
Sign μ§•ν›„!
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

10단계 Β· progression56 Β· 0.00% win
20단계 Β· progression45 Β· 0.00% win
Welcome ν™˜μ˜ν•©λ‹ˆλ‹€! Β· welcome36 Β· 0.00% win
Alpha Player μ•ŒνŒŒ ν”Œλ ˆμ΄μ–΄ Β· other36 Β· 0.00% win
30단계 Β· progression26 Β· 0.00% win
Can't Let Go 놓을 수 μ—†μ–΄ Β· progression23 Β· 0.00% win
40단계 Β· progression16 Β· 0.00% win
60단계 Β· progression13 Β· 0.00% win
50단계 Β· progression13 Β· 0.00% win
WINNER 우승자 · progression8 · 0.00% win
??? Β· other5 Β· 0.00% win
Meet a Developer 개발자λ₯Ό λ§Œλ‚˜λ³΄μ„Έμš” Β· other5 Β· 0.00% win
Meet the Owner! 주인을 λ§Œλ‚˜λ‹€! Β· other0 Β· 0.00% win
Nuked 핡무기λ₯Ό λ§žμ€ Β· other0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.