Demon Tower μ λ§μ ν π
A Roblox experience owned by Extreme Obbying.
ObbyKOobbyparkourtower climb
Description (written by the developer; not a statement by this register)
λ‘λΈλ‘μ€μμ κ°μ₯ μ΄λ €μ΄ μ€λΉ μ€ νλμΈ λ°λͺ¬ νμμ μ€μ κ²μ νμν©λλ€. μ΄κ³³μ μ€μ§ κ°μ₯ μ©κ°ν μλ€λ§μ΄ λμ ν μ μλ κ³³μ λλ€. μ΄κ±΄ λ¨μν μ₯μ λ¬Ό μ½μ€κ° μλλλ€βκΈ°μ , μΈλ΄, κ·Έλ¦¬κ³ κ²°λ¨λ ₯μ μννλ 무μλΉν λμ μ λλ€ π₯π κΈ°λΆμλ€μ κ°λ° νμ λλ λκ°λ‘ νΉλ³ν νΈλ μΌκ³Ό μ½μ€λ©ν± 보μμ λ°μ μ μμ΅λλ€! πΈ κ²μ νλ μ΄μ λ°©ν΄κ° λ μ μλ μμ΄ν μ λΉνμ±ννκ±°λ λ μ΄ λ°μνλ€λ©΄, μ€μ λ²νΌμ ν΄λ¦νμΈμ! β οΈ γ±μ λλ¬ λ¦¬μ νμΈμ! β οΈ κ²μ μ μ²΄κ° μ¬λ¬ λ² ν μ€νΈλμμΌλ©°, λͺ¨λ μ νλ κ°λ₯ν©λλ€! βοΈ Welcome to Demon Tower, one of the toughest obbies on Roblox, where only the boldest dare to ascend. This isnβt just another obstacle course, itβs a relentless test of skill, endurance, and determination. π₯π Donators will get special trails and cosmetics as a reward for helping the dev team! πΈ If you are lagging or wish to disable items that may get in the way of your gameplay, click on the settings button! β οΈ Press R to Reset! β οΈ The entire game has been tested numerous times and all jumps are possible !βοΈ tower, demon tower, impossible tower, easy tower, obby, easy obby, hard obby, red, difficulty chart, jtoh, tower of hell, jumps, wallhop, truss flick, ladder flick, wraparound
Last updated by the developer 23 Jul 2025, 18:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 01:04 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.