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SURPG V2

SURPG V2

A Roblox experience owned by SURPG Group.

OtherEN

SURPG V2 is an "other" genre Roblox experience created on 2018-06-19. The game has accumulated 1,003,558 lifetime visits and 18,412 favorites. Currently, zero users are playing. The title holds a 77% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

Thanks to Kampfkarren for his DataStore2 module. Thanks to Machlyn for his ring render. Thanks Exolarius, MasterOfSpice and Svil_Laxx for helping me building the game.

Last updated by the developer 21 Jul 2025, 15:03 UTC.

0
playing (measured 10 Aug 2026, 15:04 UTC)
1,003,558
lifetime visits
77%
liked (4,368 👍 / 1,338 👎)
18,413
favourites (18.3 per 1k visits)
19 June 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Alternate Forms Gamepass
50 R$
Donation
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Badge · other423,420 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:3577no change
14 Aug 2026, 15:3477first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.