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IQ Puzzles

IQ Puzzles

A Roblox experience owned by bronana peel.

PuzzleENpuzzleobstacle courseproblem solving

IQ Puzzles is a puzzle game created on 2025-01-01. It features 70 rooms testing obstacle course, problem-solving, and reaction skills. The experience has 8,581,767 lifetime visits, 10,993 favorites, and a 74% like percentage. Currently, 3 players are active.

Description (written by the developer; not a statement by this register)

Welcome to IQ Puzzles. Test a variety of skills in different puzzle rooms. To complete a room, simply push the 🔴 Red Button. This game will test your obstacle course skills, problem solving skills, reaction time and more. There is currently 70 rooms.

Last updated by the developer 16 Jul 2026, 21:38 UTC.

3
playing (measured 10 Aug 2026, 17:06 UTC)
8,581,767
lifetime visits
74%
liked (11,345 👍 / 4,052 👎)
10,959
favourites (1.3 per 1k visits)
1 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:061first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome5,180,938 · 87.0% win
10 · other2,964,267 · 40.6% win
20 · other1,778,863 · 5.8% win
30 · other1,027,095 · 11.6% win
40 · other576,500 · 5.8% win
50 · other326,750 · 0.00% win
60 · other198,832 · 11.6% win
70 · other154,275 · 17.4% win
100 · other0 · 0.00% win
80 · other0 · 0.00% win
90 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7413 August 2026 — 74 % liked23 August 2026 — 74 % liked2 September 2026 — 74 % liked12 September 2026 — 74 % liked22 September 2026 — 74 % liked2 October 2026 — 74 % liked12 October 2026 — 74 % liked22 October 2026 — 74 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 21:3174no change
12 Oct 2026, 21:2374no change
2 Oct 2026, 21:2374no change
22 Sept 2026, 21:2274no change
12 Sept 2026, 21:2174no change
2 Sept 2026, 21:2074no change
23 Aug 2026, 21:1974no change
13 Aug 2026, 21:1874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.