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Squid Game 2 Tower [MINGLE + Chase]

Squid Game 2 Tower [MINGLE + Chase]

A Roblox experience owned by Young’s Studios.

ObbyENSquid Game IPTower ObbyParkour

Squid Game 2 Tower [MINGLE + Chase] is an obby experience created on 2025-01-02. The game has accumulated 7,454,957 lifetime visits and 4,809 favorites. It holds a 44% like percentage. Currently, zero users are playing. The experience is categorized under the obby genre and features tags related to tower, parkour, and platforming mechanics.

Description (written by the developer; not a statement by this register)

👋 WELCOME TO SQUID GAME 2 TOWER! 🧾 Squid Game Tower is a Fan-Game of Squid Game the Series. This game is not affiliated in any kind of way to the Real Squid Game. 📢 If you have fun please thumbs-up (👍) and favorite (⭐) to support the game. Thank you so much for playing! 🛠️ This game is developed by Y2oung, DevinChapter, PamanNuel and WilsonTulus Tags: Tower Obby Parkour Jump Climb Escape Squid Game Easy Misery Hell TOH Platformer Cute Mingle 파스텔 타워 대한민국

Last updated by the developer 23 Dec 2025, 16:46 UTC.

0
playing (measured 10 Aug 2026, 14:31 UTC)
7,454,957
lifetime visits
44%
liked (460 👍 / 579 👎)
4,795
favourites (0.6 per 1k visits)
2 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
109 R$
Gravity Coil
39 R$
Speed Coil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU PLAYED THE GAME! · welcome3,953,794 · 100.0% win
MYSTERY GIRL · other461,332 · 0.00% win
YOU COMPLETED THE TOWER! · progression99,732 · 0.00% win
YOU MET THE CREATOR! · social978 · 0.00% win
YOU COMPLETED THE CHALLENGE MODE! · progression966 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4413 August 2026 — 44 % liked22 October 2026 — 44 % liked13 August 202622 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–45 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 22:3444no change
13 Aug 2026, 22:2244first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.