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[BETA🍧] harajuku cute outfit ideas !!! 🍥

[BETA🍧] harajuku cute outfit ideas !!! 🍥

A Roblox experience owned by (ㅇㅅㅇ๑).

RoleplayENavatar customizationaesthetic fashionroleplay hangout

Description (written by the developer; not a statement by this register)

(early access wip! ready soon...) 🌸 new harajuku + unique cute outfit ideas !!! ♪ lots of unique styles & colorful one-of-a-kind game experience ★ ╴╴╴╴╴╴╴╴ ★ like + share to support the game! (comment on group wall for cool role!) ♪ comment on group wallf or inquiries or creator item removal! ♪ built by @ttzewo ╴╴╴╴╴╴╴╴ 🍥 tags: outfit game , trendy outfits hangout, vibe, chill, vaporwave, japanese, mori kei, heisei retro, kandi, decora, cutecore, igari, shy gaze, cottagecore, kidcore, scene, victorian, rococo, webcore, yabujin, doll, fruits, apple, cherry, twee, shoujo, avatar outfits , sanrio, avatar , matching fits , matching avatar outfits , home store, outfit , outfit loader , matching , try on , outfit ideas , matching outfit ideas , trendy, autumn , y2k , streetwear, girl, boy, comfy, cosplay , dahood , styles , baddie , rogangster, emo , preppy , cybercore , anime , horror, chibi , fall, harajuku, igary, dh, tt, aesthetic, halloween , matching , cute, mall

Last updated by the developer 1 Mar 2025, 21:41 UTC.

0
playing (measured 11 Aug 2026, 06:04 UTC)
388
lifetime visits
100%
liked (14 👍 / 0 👎)
42
favourites (108.2 per 1k visits)
2 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

WELCOME!!! · welcome308 · 0.00% win
met the owner! · social74 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.