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[❤️] timeafterzero

[❤️] timeafterzero

A Roblox experience owned by timeafterzero.

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Description (written by the developer; not a statement by this register)

✅ Join our community for FREE UGC Codes. 🛒 Shop for various Roblox avatar items!

Last updated by the developer 22 Jan 2026, 16:44 UTC.

0
playing (measured 10 Aug 2026, 23:48 UTC)
11,385
lifetime visits
91%
liked (406 👍 / 38 👎)
377
favourites (33.1 per 1k visits)
2 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome7,968 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.516 August 2026 — 92 % liked5 September 2026 — 91 % liked25 September 2026 — 91 % liked16 August 202625 September 2026
3 measurements spanning 40 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Sept 2026, 22:3791no change
5 Sept 2026, 22:0891-1
16 Aug 2026, 22:0692first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.