Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
(1.5 UPDATE) Who Killed Beavis?

(1.5 UPDATE) Who Killed Beavis?

A Roblox experience owned by Nacho Supreme Games.

AdventureENmurder mysteryobbyschool

Description (written by the developer; not a statement by this register)

WHATS NEW: Expanded the school area More badges Texture rehaul New shortcut Added fall damage and hurt sounds for chaos HOLY MOLIO! Somebody stabbed Beavis to death! And even worse, the killer has turned the city into an obby! Can you beat the big obby and figure out who killed Beavis?! played by flamingo Version 1.5

Last updated by the developer 25 Jul 2026, 19:25 UTC.

0
playing (measured 12 Aug 2026, 15:23 UTC)
6,872
lifetime visits
90%
liked (140 👍 / 15 👎)
191
favourites (27.8 per 1k visits)
2 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 15:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Won! · progression739 · 0.00% win
Miracle Machine · collection538 · 0.00% win
Napoleon Dynamite · collection243 · 0.00% win
Zoidberg · collection190 · 0.00% win
Food Fight · other130 · 57.1% win
Squidward · collection98 · 0.00% win
The House · progression83 · 0.00% win
Escape from Coach Buzzcut's Wrath · progression81 · 0.00% win
Bridge Kids · collection65 · 57.1% win
Master Shake · collection63 · 0.00% win
Beavis Cake · collection60 · 0.00% win
Learning to Read · progression59 · 0.00% win
Meatwad · collection30 · 0.00% win
The Three Trials of Gangsterbob · progression22 · 0.00% win
Bartiuhjius · secret21 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.