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🌳Kahoy Hangout

🌳Kahoy Hangout

A Roblox experience owned by Puyat Studio PH.

RoleplayENlife-simulationcozywooden world

Description (written by the developer; not a statement by this register)

Step into Kahoy Hangout, a cozy, nature-inspired life-simulation game where friendship and creativity grow together under the shade of giant trees. You arrive in the peaceful Kahoy Forest, a charming community built entirely from wood — “kahoy” means wood in Filipino. Here, life moves at a gentle pace. Build your home, meet friendly forest creatures, and spend your days crafting, exploring, and hanging out with friends. 🎶 Relaxing Vibe Enjoy soft acoustic music, warm wooden textures, and a calm atmosphere designed to help you unwind and feel at home. ✨ Game Summary Kahoy Hangout is a heartwarming sandbox life-sim where players build, explore, and connect in a wooden world full of charm and friendship. It’s your peaceful escape — your home in the forest. 🌲💚 Tagline: 🌲 “Build. Relax. Connect. Welcome to your wooden world.”

Last updated by the developer 30 Mar 2026, 00:56 UTC.

0
playing (measured 12 Aug 2026, 01:01 UTC)
11,204
lifetime visits
93%
liked (90 👍 / 7 👎)
38
favourites (3.4 per 1k visits)
2 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
100 R$
Lightning Trail
25 R$
Flame Trail
25 R$
Lightning Trail
25 R$
Dark Lightning Trail
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome :) · welcome1,065 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.