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+1 Jump per Second

+1 Jump per Second

A Roblox experience owned by baller productions...

SimulatorENincremental growthparkoursimulator

Description (written by the developer; not a statement by this register)

🚀 Welcome to +1 Jump per Second! 🚀 🌥️ In +1 Jump per Second, every second you play, you jump higher and higher! Can you keep up with the jump madness? 🏆 🤩 Join the group for in game benefits! 👍 10k Likes Goal for exciting new updates! ⭐ 20k Favorites Goal to unlock special in-game rewards! 🎁✨ Tags: jump, roblox but every second you get +1 jump power, roblox but you get +1 jump every second, get jump, huge, massive, big, grow, every second, obby, obby tower, Colorful, Super, Speed, Fun, Fly, walkspeed, Race, Clicker, Idle, Win, Faster, Platformer Jump, Tower, Parkour, Race, Fly, Simulator, Fun, Jump Higher Every Second

Last updated by the developer 10 Jul 2025, 20:38 UTC.

0
playing (measured 15 Aug 2026, 20:22 UTC)
6,688
lifetime visits
69%
liked (9 👍 / 4 👎)
973
favourites (145.5 per 1k visits)
3 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 20:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] Sword
999 R$
[OP] Flying Carpet
999 R$
Flying Cloud
799 R$
Jet Pack
699 R$
Rocket Launcher
499 R$
Grapple Hook
399 R$
Laser
399 R$
x2 Jump
299 R$
Fusion Coil
299 R$
Taser
299 R$
Speed Coil
199 R$
Gravity Coil
199 R$
VIP
199 R$
x2 Speed
199 R$
Boombox
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,773 · 0.00% win
Completed EZ Tower! · progression2,012 · 0.00% win
Completed Walls! · progression193 · 0.00% win
Completed Obby Tower! · progression183 · 0.00% win
Completed Fall Tower! · progression109 · 0.00% win
Completed Red Tower! · progression58 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.