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Backmare [HORROR]

Backmare [HORROR]

A Roblox experience owned by Grupo do Joãozinho Gamer.

HorrorENhorrorescapemultiplayer

Description (written by the developer; not a statement by this register)

Welcome to Backmare! It's a horror game where you have to escape from ghosts and villains! Adventure alone or with friends! This game is based on my game: "Backmare", on my channel: João Acelino Gamer Like the game (👍) for more updates and chapters

Last updated by the developer 2 Aug 2026, 00:40 UTC.

0
playing (measured 11 Aug 2026, 09:00 UTC)
25,739
lifetime visits
32%
liked (13 👍 / 28 👎)
1,575
favourites (61.2 per 1k visits)
3 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pistol
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Game Finished · progression12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

293230.516 August 2026 — 29 % liked15 October 2026 — 32 % liked16 August 202615 October 2026
2 measurements spanning 60 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 29–32 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 07:5032+3
16 Aug 2026, 06:0829first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.