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PM LUCIFER: REVISITED (Read Desc)

PM LUCIFER: REVISITED (Read Desc)

A Roblox experience owned by PM Lucifer Corporation.

HorrorENPM 6:06horrorcollaboration

Description (written by the developer; not a statement by this register)

! This game is no longer being updated, check out lucifer reincarnated which actually will be (even though theres only 2 devs)... ! https://www.roblox.com/games/134614139451832/PM-LUCIFER-REINCARNATED PM Lucifer has taken over PM landia and you must STOP his reign of terror... Big (not big) collab (its not really a collab game anymore since so many of the original developers quit) made by several (around 4) devs Credits: Cheese127 & Smiling_Winner - Made PM 6:06

Last updated by the developer 11 Aug 2026, 02:02 UTC.

0
playing (measured 14 Aug 2026, 15:18 UTC)
3,430
lifetime visits
86%
liked (12 👍 / 2 👎)
21
favourites (6.1 per 1k visits)
3 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 15:180first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

THE ALPHA, THE OMEGA, AND THE SIGMA · progression45 · 0.00% win
FAKER DESTROYED · progression39 · 0.00% win
DARING ESCAPE · progression16 · 0.00% win
TEMPORARY SAFETY · progression15 · 0.00% win
TOO FAR GONE · secret8 · 0.00% win
I THINK DRAMATIC WILL ENJOY DISSECTING THIS · progression7 · 0.00% win
DEMONIC TOMFOOLERY · progression7 · 0.00% win
Memory · progression4 · 0.00% win
Entrance? · collection2 · 0.00% win
REMAINS OF A DEAD GOD · other1 · 0.00% win
ENTRANCE · other1 · 0.00% win
Depth · progression1 · 0.00% win
Greed [BAD ENDING] · progression0 · 0.00% win
Apocalypse [GOOD ENDING] · progression0 · 0.00% win
OBLITERATION · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.