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Tiny Tomies models

Tiny Tomies models

A Roblox experience owned by ThomasPercy Studios.

OtherENmodelingdevelopmentportfolio

Description (written by the developer; not a statement by this register)

The place where I make models for my new upcoming game

Last updated by the developer 27 Jun 2026, 22:41 UTC.

0
playing (measured 11 Aug 2026, 06:47 UTC)
4,512
lifetime visits
96%
liked (27 👍 / 1 👎)
89
favourites (19.7 per 1k visits)
3 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:470first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

WELCOME! · welcome2,101 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9618 August 2026 — 96 % liked27 October 2026 — 96 % liked18 August 202627 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 04:5396no change
18 Aug 2026, 01:0196first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.