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Let Him Go: Roleplay

Let Him Go: Roleplay

A Roblox experience owned by amicitia devs.

HorrorENhorrorescaperoleplay

Let Him Go: Roleplay is a horror experience created on 2025-01-03. The game currently has 2 players online. It has accumulated 3,635,184 lifetime visits, 25,105 favorites, and a 94% like percentage.

Description (written by the developer; not a statement by this register)

Original Game: https://www.roblox.com/games/102259817027922/Let-Him-Go

Last updated by the developer 22 Jul 2026, 20:31 UTC.

2
playing (measured 10 Aug 2026, 14:50 UTC)
3,635,184
lifetime visits
95%
liked (6,922 👍 / 401 👎)
25,379
favourites (7.0 per 1k visits)
3 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:502first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

VITALIY, MY CAT! · other213,035 · 27.3% win
BROKEN SPAWN BE LIKE · other164,907 · 3.0% win
You found Vitaliy87,107 · 6.1% win
broken spawn? · other58,619 · 0.00% win
You found Vitaliy's sister! · collection20,318 · 0.00% win
MEET THE MEGA BUILDER NUMBER ONE! · other14,869 · 0.00% win
MEET MANAGER AND CREATIVE DIRECTOR YOOO · other7,439 · 0.00% win
MEET THE SUPER MEGA LORE WRITER AND CREATOR OF LHG · other5,349 · 0.00% win
That's a coder number 3 · other4,105 · 0.00% win
MEET MODELER AND UGC PUBLISHER YOOOO · other1,044 · 0.00% win
Meet Them All! · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

949594.514 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked13 September 2026 — 94 % liked23 September 2026 — 94 % liked3 October 2026 — 95 % liked13 October 2026 — 95 % liked23 October 2026 — 95 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 04:1995no change
13 Oct 2026, 04:1995no change
3 Oct 2026, 04:1895+1
23 Sept 2026, 04:1794no change
13 Sept 2026, 04:1694no change
3 Sept 2026, 04:1594no change
24 Aug 2026, 04:0894no change
14 Aug 2026, 04:0794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.