Psychokinesis at 2
A Roblox experience owned by Uchron Games.
ObbyENObbyParkourCoin Collection
Description (written by the developer; not a statement by this register)
[Update] We can play 2 now! 🧑🤝🧑 Help _ You! 🖖 ✨Use your Psychokinesis Power 🙌! ✨🪄 ✨ IMPOSSIBLE OBBY! ✨ - Concentration. - Calm down. Self-Control. 🧘 - Reflection. ✨ALL THAT IS WOODEN is moving ✨ 🫳Unplace the wood blocks ☝️ to climb to the next level. 🫳IMPORTANT! - You can't move blocks of wood if you have a tool in hand! - Recover your scale with each use! 🫳Tools 🪜in the "Tools Shop" 🛠️ that you pay in "WoodCoins" 🪙Or Passes in the shop on this page. 🫳 1000 "WoodCoins" at each Checkpoint! 🫳 200 "WoodCoins" every 2 minutes of play! 🫳 🪙 to collect on the course! 🫳 You keep your "🪙" from Game to Game! 🫳You want to move to the next level effortlessly: 🆙 Use the "Level Up"! 🫳 Collect all Badges! 🫳 23 Levels! ✨ Good luck! ✨ 😉🔼
Last updated by the developer 20 May 2026, 06:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 17 Aug 2026, 21:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.