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Velocity Testing Place

Velocity Testing Place

A Roblox experience owned by Innovative Playworks.

OtherENtestingdevelopmentbug reporting

Description (written by the developer; not a statement by this register)

The place where we test new features before they are put into the main game, so expect frequent shutdowns Data is saved seperately; your data doesn't cross over from the main game (but it does save here). Any bugs to be reported within the communications server.

Last updated by the developer 8 Apr 2026, 23:47 UTC.

0
playing (measured 10 Aug 2026, 20:07 UTC)
59,486
lifetime visits
83%
liked (492 👍 / 103 👎)
1,449
favourites (24.4 per 1k visits)
3 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:070first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

8315 August 2026 — 83 % liked4 September 2026 — 83 % liked24 September 2026 — 83 % liked24 October 2026 — 83 % liked15 August 202624 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 21:3783no change
24 Sept 2026, 21:3483no change
4 Sept 2026, 17:4983no change
15 Aug 2026, 16:0783first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.