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[HORROR]🔪Survive The Smiling Critters The Killers

[HORROR]🔪Survive The Smiling Critters The Killers

A Roblox experience owned by eerdenis gloup.

HorrorENSmiling CrittersPoppy PlaytimeSurvival Horror

Description (written by the developer; not a statement by this register)

Welcome Survive Killers Smiling Critters Poppy Playtime 3! If you liked the game, would you help by giving it like and favorites! 😋 Join development group: https://www.roblox.com/communities/33954617/eerdenis-gloup#!/about Tags: 🎬Tags (Ignore) : Rainbow Friends, Poppy, Poppy Playtime Horror, Poppy Playtime, Huggy Wuggy, Tycoon, Easy, Fun, 2 Player, Admin, Gravity Controller, Gravity, DOORS, Evade, Blox Fruits, Evade, Doors, DOORS, Blox, Banba, Robux, Admin, commands, admin commands, free, horror, scary, hard, impossible, catnap

Last updated by the developer 7 Jan 2026, 17:12 UTC.

0
playing (measured 14 Aug 2026, 16:19 UTC)
109,674
lifetime visits
65%
liked (15 👍 / 8 👎)
17,052
favourites (155.5 per 1k visits)
3 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 16:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Owner Admin
1,499 R$
HeadAdmin
899 R$
ADMIN ABUSE
499 R$
Jetpack
499 R$
Imposter Knife
399 R$
Magic Carpet
399 R$
Swap Potion
199 R$
VIP
199 R$
Bomboox
149 R$
Fusion Coil
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome76,736 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.