[UPD] Slippery Stairs
A Roblox experience owned by Korean Game Studio.
ObbyENobbyphysics-basedmultiplayer
[UPD] Slippery Stairs is an obby experience created on 2025-01-03. It currently has 453 players. The game has accumulated 89,055,809 lifetime visits, 7,272,941 favorites, and a 89% like percentage.
Description (written by the developer; not a statement by this register)
- You and 100 Players have to reach the top of the hill, dont bump, walk to fast, or trip on the soapy staircase! - Can you reach the top of this troll based obby?
Last updated by the developer 2 Jan 2026, 17:29 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 15:50 | 412 | -42 |
| 4 Sept 2026, 14:50 | 454 | -13 |
| 4 Sept 2026, 13:50 | 467 | -23 |
| 4 Sept 2026, 12:50 | 490 | +124 |
| 4 Sept 2026, 11:50 | 366 | +54 |
| 4 Sept 2026, 10:50 | 312 | +34 |
| 4 Sept 2026, 09:50 | 278 | +17 |
| 4 Sept 2026, 08:50 | 261 | +16 |
| 4 Sept 2026, 07:50 | 245 | +22 |
| 4 Sept 2026, 06:50 | 223 | +15 |
| 4 Sept 2026, 05:50 | 208 | -47 |
| 4 Sept 2026, 04:50 | 255 | +12 |
| 4 Sept 2026, 03:50 | 243 | +5 |
| 4 Sept 2026, 02:50 | 238 | -44 |
| 4 Sept 2026, 01:50 | 282 | -6 |
| 4 Sept 2026, 00:50 | 288 | -10 |
| 3 Sept 2026, 23:50 | 298 | +54 |
| 3 Sept 2026, 22:50 | 244 | +25 |
| 3 Sept 2026, 21:50 | 219 | -23 |
| 3 Sept 2026, 20:50 | 242 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 15:50 | 89 | no change |
| 4 Sept 2026, 14:50 | 89 | no change |
| 4 Sept 2026, 13:50 | 89 | no change |
| 4 Sept 2026, 12:50 | 89 | no change |
| 4 Sept 2026, 11:50 | 89 | no change |
| 4 Sept 2026, 10:50 | 89 | no change |
| 4 Sept 2026, 09:50 | 89 | no change |
| 4 Sept 2026, 08:50 | 89 | no change |
| 4 Sept 2026, 07:50 | 89 | no change |
| 4 Sept 2026, 06:50 | 89 | no change |
| 4 Sept 2026, 05:50 | 89 | no change |
| 4 Sept 2026, 04:50 | 89 | no change |
| 4 Sept 2026, 03:50 | 89 | no change |
| 4 Sept 2026, 02:50 | 89 | no change |
| 4 Sept 2026, 01:50 | 89 | no change |
| 4 Sept 2026, 00:50 | 89 | no change |
| 3 Sept 2026, 23:50 | 89 | no change |
| 3 Sept 2026, 22:50 | 89 | no change |
| 3 Sept 2026, 21:50 | 89 | no change |
| 3 Sept 2026, 20:50 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.