King of Time
A Roblox experience owned by Studio Ruut.
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Description (written by the developer; not a statement by this register)
Step into a world where time is your only lifeline! Scattered across the map are glowing orbs of energy 💎 — each one gives you extra seconds to keep going. Can you collect enough to survive longer than everyone else? ✨ What to expect: 🌍 Explore multiple zones with unique orb chances! ⏳ Race against time — every second matters 🕹️ Full support for PC, Mobile & Console players! 🏆 Compete for the highest survival time on the leaderboard! ⚡Level-up, Prestige and keep going! 🔥 Log in daily to collect your offline generated time.
Last updated by the developer 9 Feb 2026, 21:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 15:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.