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SCP: Site Delta II

SCP: Site Delta II

A Roblox experience owned by [SCP:F — Secure Containment Facilities].

RoleplayENSCP FoundationRoleplayHorror

SCP: Site Delta II is a Roblox roleplay experience created on June 18, 2018. The game has accumulated 5,647,216 lifetime visits and 56,105 favorites. Currently, zero users are playing. The title holds a 52 percent like percentage. It is categorized under the roleplay genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

🔞 Site-DELTA is an 18+ community. You must be 18+ in order to join. The SCP Foundation is a mysterious organization that exists to contain strange to dangerous objects and monsters. Play as one of many roles on Site-DELTA, explore this site with jobs, personnel and anomalies within, what mysteries may you discover in the Foundation’s great northern stronghold? 🔗 Learn More — https://devforum.roblox.com/t/site-delta-bulletin/3656670 ❝ We secure. We contain. We protect. ❞ https://roblox.com/communities/3391301 ✍️ UNLOCK ROLES BY APPLYING IN-GAME! All content derived from the SCP wiki is licensed under CC-BY-SA 3.0.

Last updated by the developer 25 Jul 2026, 17:08 UTC.

0
playing (measured 10 Aug 2026, 16:52 UTC)
5,647,216
lifetime visits
52%
liked (10,800 👍 / 9,943 👎)
56,100
favourites (9.9 per 1k visits)
18 June 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:520first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Visit Site-DELTA · other104,099 · 100.0% win
Minigunner · other178 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5214 August 2026 — 52 % liked24 August 2026 — 52 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:3752no change
14 Aug 2026, 00:3652first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.