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[BED BUG STAGE!!] Escape Ash Trevino Obby

[BED BUG STAGE!!] Escape Ash Trevino Obby

A Roblox experience owned by Looble Studios.

ObbyENAsh Trevinoparkourobstacle course

[BED BUG STAGE!!] Escape Ash Trevino Obby is an obby experience created on 2025-01-04. The game has accumulated 7,601,442 lifetime visits and holds 29,743 favorites. Currently, zero users are playing. The experience maintains an 80% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

Get ready for an epic adventure in Escape Ash Trevino Obby! Race through challenging obstacles 🧱, leap over perilous traps ⚠️, and navigate tricky platforms 🌉 in this fast-paced obstacle course. Will you be able to outrun the chaos Ash Trevino has set in motion? 💥 Or will you fall into the abyss? 😱 Test your parkour skills and see if you can conquer every level! 🏆 It's not just about escaping—it's about becoming the ultimate obby champion! 🏅 Challenge your friends 👯‍♂️ and rise to the top of the leaderboards 🥇. Want more fun and exclusive perks? 🎉 Join the Looble Studios today! 💬 Be part of the community 🌟, get access to special in-game rewards 🎁, and stay updated on the latest Looble Studios creations! 🔥

Last updated by the developer 1 Mar 2025, 02:00 UTC.

0
playing (measured 10 Aug 2026, 22:04 UTC)
7,601,442
lifetime visits
80%
liked (7,126 👍 / 1,753 👎)
29,730
favourites (3.9 per 1k visits)
4 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:044first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bomb (PERMANENT/SPAMMABLE)
50 R$
Santos Plush
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

visited · welcome4,651,981 · 100.0% win
You Escaped Ash Trevino! · progression2,145,216 · 100.0% win
met the owner · social1,726 · 0.00% win
? · other0 · 0.00% win
? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8013 August 2026 — 80 % liked23 August 2026 — 80 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:1780no change
13 Aug 2026, 22:1680first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.