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Ink Game Rope

Ink Game Rope

A Roblox experience owned by YESHUA the king.

MinigamesENSquid GameJump RopeMini-game

Ink Game Rope is a minigame experience created on 2025-01-04. It has accumulated 1,531,745 lifetime visits and 1,528 favorites. The title holds a 19% like percentage. Currently, zero users are playing. The description cites inspiration from Squid Game Season 3 and jump rope mechanics. Tags include Jack and Jill and Dongdaemun.

Description (written by the developer; not a statement by this register)

inspired by: ink game, squid game season 3, jump rope, shrimp game, keys and knives Jump Rope is one of the games in Squid Game Season 3, and this is the most accurate portrayal on Roblox! We've recreated it based on the glimpses seen in the show and trailers and brought it to life for you to experience. Stay tuned as we may add more games from Squid Game in the future, enjoy! Tags: Jack and Jill, Squid Game, Season 3, Season 2, Dongdaemun, Jump rope Col 3:17

Last updated by the developer 9 Jul 2025, 09:45 UTC.

0
playing (measured 11 Aug 2026, 05:20 UTC)
1,531,745
lifetime visits
19%
liked (404 👍 / 1,745 👎)
1,529
favourites (1.0 per 1k visits)
4 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GoldenCarpet
799 R$
GravityCoil
199 R$
VIP
77 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Win · progression7,076 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.