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Installation Epsilon

Installation Epsilon

A Roblox experience owned by ﹝S C P F﹞Special Containment Procedures Foundation.

HorrorENSCP FoundationHorrorRoleplay

Description (written by the developer; not a statement by this register)

-- INSTALLATION - EPSILON -- SECURE. CONTAIN. PROTECT. ───────────────────────────────── In June 2005, the SCP Foundation embarked on a singular mission: to construct a facility that defied conventional norms, designed to contain the dark secrets and unimaginable horrors hidden from the majority of humanity. Epsilon's imposing concrete walls shield an enigma that eludes the comprehension of most of the world. ───────────────────────────────── Communication Server: zuXfn2C3ep ───────────────────────────────── Inspired by: Area 27, Area 108, Pathos III ───────────────────────────────── This is an Alpha version, Bugs may occour! ───────────────────────────────── - 𝐀𝐓𝐓𝐄𝐍𝐓𝐈𝐎𝐍 - Upon joining the game for the first time, you will be known as a test subject. In order to get outside of the Class D Containment, you must apply or wait to be tested.

Last updated by the developer 11 Aug 2026, 15:09 UTC.

0
playing (measured 12 Aug 2026, 12:04 UTC)
7,692
lifetime visits
65%
liked (35 👍 / 19 👎)
63
favourites (8.2 per 1k visits)
4 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 12:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Stolen Keycard
1,200 R$
Stolen M4
500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Time · welcome1,447 · 0.00% win
Freezing to death · secret2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.