Sprunki Morphs
A Roblox experience owned by PlayByte Games Studio.
RoleplayENmorphssprunkidigital circus
Sprunki Morphs is a roleplay experience created on January 4, 2025. The game has accumulated 888,553 lifetime visits and holds 340 favorites. Currently, zero users are playing. The title maintains a 53% like percentage. It features morphs, weapons, and monster combat elements within its digital circus theme.
Description (written by the developer; not a statement by this register)
Update💎 Welcome to Sprunki 📅 Weekly updates on Saturday 11AM CDT! 🔔👍Click "Notify" and Like👍 for game updates! 👍🔔 ⚔️ Lots of items and weapons! 🎭 More than 10+ morphs 👿Fight evil monsters 🚘 Drive cars 🎁 Join the group to get more rewards! 🎁 https://www.roblox.com/communities/35172075/PlayByte-Games-Studio#!/about 🔔 Click "Notify" for game updates! 🔔 Thanks for playing! Tags: Amazing digital circus, padmini, jax, ragatha, Digital circus, abstract Circus, gangl, Amazing circus, circus, clowns, joker clowns, comedy, role-playing game, RP, role-playing game, dark comedy, gooseworx, keivn timmer, glitch trivia, glitch team, Glitch, Zooble, bubble, Ragata, Jax, Gang, Kinger, Zooble, amazing digital circus, plays an important, jax and remember, Bow, Bow revenge, pou.Mommy long legs, sprunki, sprunki morph
Last updated by the developer 16 Feb 2025, 02:43 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 19:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.