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Tryhard Outfits

Tryhard Outfits

A Roblox experience owned by Tryoutfits.

RoleplayENavatar customizationfashionUGC items

Tryhard Outfits is a roleplay experience created on January 4, 2025. The game has accumulated 4,935,190 lifetime visits and 175,672 favorites. Currently, two users are playing. The experience holds an 82% like percentage. The description notes that in-game purchases remain in inventory and mentions donations.

Description (written by the developer; not a statement by this register)

Welcome to Tryhard Outfits メ メ Any purchases made in-game will stay in your inventory! メ Donations and purchases are much welcomed! メ DISCLAIMER: Not all clothes and UGC items are owned! メ Remember to like, share, and give the game a thumbs up if you enjoy it! For more, become a member of the group! Tryhard Outfits, Tryhard, Tryhard Outfit Ideas, DH, Dahood, Dahood Outfits, Hardcore, Hardcore Outfits

Last updated by the developer 8 Aug 2026, 21:30 UTC.

2
playing (measured 10 Aug 2026, 21:49 UTC)
4,935,190
lifetime visits
82%
liked (10,510 👍 / 2,383 👎)
175,885
favourites (35.6 per 1k visits)
4 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:495first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Tryhard Outfits · welcome2,840,962 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked3 September 2026 — 82 % liked13 September 2026 — 82 % liked23 September 2026 — 82 % liked3 October 2026 — 82 % liked14 August 20263 October 2026
6 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 01:5182no change
23 Sept 2026, 01:5082no change
13 Sept 2026, 01:4982no change
3 Sept 2026, 01:4682no change
24 Aug 2026, 01:4582no change
14 Aug 2026, 01:3882first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.