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[Chapter 5!] Puppet But Nostalgia

[Chapter 5!] Puppet But Nostalgia

A Roblox experience owned by Curious Geroge's Basement.

HorrorENhorrorescapepiggy-inspired

Description (written by the developer; not a statement by this register)

Can you escape the Puppets? Complete multiple chapters against horrifying enemies as you solve the story of Puppet. Controls: Pick up items / Use items - Click (Computer), Tap (Mobile) or Right Trigger (Controller) Crouch / Place trap - CTRL (Computer), Tap (Mobile) or B (Controller) Update Log: -Soon Inspired by Piggy Credits Ryanlis - Game Kit, Script modifcations Tyler - Head Owner Hopper - Animations + Round Results JonathanTheDev - Infection Recode AARONGG_EZ - Bug Fixing, Scripter Tuacto - Gonger Skin Flower - Mother Skin Juniog3 - Chapter 9 Map Evan - Thumnail/Icon Making Miguel - Michael Animations ypacbizzy - icons

Last updated by the developer 9 Aug 2026, 21:33 UTC.

0
playing (measured 11 Aug 2026, 06:46 UTC)
410,327
lifetime visits
80%
liked (344 👍 / 84 👎)
1,553
favourites (3.8 per 1k visits)
4 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
300 R$
x2 Coins
275 R$
PumkinGod Bundle [LIMITED TIME!]
259 R$
x2 Killer Chance
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Chapter 1: House · progression4,178 · 0.00% win
Chapter 2: Prison · progression2,337 · 0.00% win
Chapter 3 · progression1,476 · 0.00% win
Secret Skin · secret1,195 · 0.00% win
Chapter 6: Hospital · progression1,141 · 0.00% win
Chapter 5: Library · progression463 · 0.00% win
You escaped Beach [LIMITED TIME] · progression312 · 0.00% win
Chapter 7: Farm · progression259 · 0.00% win
You Found the Skin [LIMITED!] · collection240 · 0.00% win
100k · other189 · 0.00% win
Chapter 9: Lab · progression187 · 0.00% win
Easter Bunny · collection153 · 0.00% win
Chapter 8: Stitchville · progression132 · 0.00% win
Secrect 1 · secret124 · 0.00% win
Chapter 10: Museum · progression119 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8014 August 2026 — 80 % liked24 August 2026 — 80 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 22:5180no change
14 Aug 2026, 22:3880first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.