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Ways 2 Die

Ways 2 Die

A Roblox experience owned by Dying Games!.

Sandbox & buildingENphysics-basedchaossandbox

Description (written by the developer; not a statement by this register)

GAME IS IN PRE PRE PRE PRE PRE ALPHA Welcome to Ways 2 Die – the ultimate sandbox of mayhem and hilarity where the only goal is to meet your demise in the most creative, bizarre, and entertaining ways possible! Key Features: - Endless Deaths: Discover hundreds of unique and ridiculous ways to die, with more added regularly. - Multiplayer Madness: Play solo or with friends to see who can achieve the most spectacular demise! - Interactive Environments: Experiment with physics-based traps and objects to create your own deadly chain reactions. - Achievements: Unlock hilarious badges for the most outrageous deaths.

Last updated by the developer 20 Oct 2025, 18:12 UTC.

0
playing (measured 27 Sept 2026, 10:45 UTC)
1,292
lifetime visits
85%
liked (17 👍 / 3 👎)
15
favourites (11.6 per 1k visits)
4 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Sept 2026, 10:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Slap Tool
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Crushed · other532 · 0.00% win
Trampoline Death · other506 · 0.00% win
Get Flamed · other502 · 0.00% win
Piranha Death · other300 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.