Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPDATE] Zombified Tower Defense [ALPHA]

[UPDATE] Zombified Tower Defense [ALPHA]

A Roblox experience owned by Lighter Productions.

Tower defenseENzombiesstrategytower defense

Description (written by the developer; not a statement by this register)

Zombified Tower Defense is a traditional tower defense game with a heavy atmosphere and story. Inspired by Tower Blitz and Tower Battles Note: Please do note that this game is still in its early stages. *This game contains flashing lights, if you have epilepsy I wouldn't recommend playing this game* *None of the music used in this game (with a few exceptions) are owned by us, if you want your audio removed then dm one of the devs.* Hotkeys: E = Upgrade Q = Cancel Placement Z = Sell T = Change Target Mode R = Rotate Tower Left Ctrl = Sprint Tags: Tower Defense, Zombified Defense, Defense, Tower, Zombies, Strategy

Last updated by the developer 4 Aug 2026, 19:32 UTC.

0
playing (measured 16 Aug 2026, 05:46 UTC)
1,461
lifetime visits
85%
liked (17 👍 / 3 👎)
20
favourites (13.7 per 1k visits)
4 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 05:460first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Termination · progression8 · 0.00% win
Live and Let Die · progression0 · 0.00% win
Head Like a Hole · progression0 · 0.00% win
Straight Jacket Fitting · progression0 · 0.00% win
The One · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

848584.519 August 2026 — 84 % liked18 September 2026 — 85 % liked19 August 202618 September 2026
2 measurements spanning 30 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Sept 2026, 09:0785+1
19 Aug 2026, 07:5184first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.