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[Easter!] Critical Fantasy

[Easter!] Critical Fantasy

A Roblox experience owned by Slime Hunters.

AdventureENfantasyrpgmagic

[Easter!] Critical Fantasy is an adventure experience created on 2025-01-05. It records 4,977,978 lifetime visits and 66,013 favorites. Currently, 64 users are playing. The title holds a 91% like percentage. The game is categorized under the adventure genre.

Description (written by the developer; not a statement by this register)

Update log: https://devforum.roblox.com/t/critical-fantasy-update/3783509 [ Note ] Game is currently undergoing a rework, expect to not receive any updates for this few months. Your patience is greatly appreciated! Welcome to Critical Fantasy! A passion project, and a new revamp of Critical Adventure! Explore a world of magic, mystery, and adventure. Your journey begins now, destiny awaits! [ Credits ] - Builder: @Snuwaz, @Xoruel, @shychiuu - Artist: @GordonLafir, @Kattsu, @danthestor, @ButterJello - Animator: @WOWIUTHEBESTILOVEU, @timswithaone - Scripter: @iDemandSky [ Former Devs ] - Scripter: @Leaf - Builder: @Slam - Modeler: @BlueTea, @MrSiJidou [ Special Thanks ] - Critical Skyventure

Last updated by the developer 31 May 2026, 13:22 UTC.

64
playing (measured 10 Aug 2026, 16:21 UTC)
4,977,978
lifetime visits
91%
liked (14,726 👍 / 1,413 👎)
70,670
favourites (14.2 per 1k visits)
5 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:2143first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation Pack #4
459 R$
Donation Pack #3
359 R$
Donation Pack #2
159 R$
Donation Pack #1
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Gold Gatherer · collection294,694 · 45.1% win
0902 Pressure Test #4 · other272,997 · 0.00% win
0530 Pressure Test #2.5 · other255,579 · 0.00% win
Stone Breaker · other225,987 · 17.0% win
0626 Pressure Test #3 · other205,829 · 0.00% win
Alpha Player · other188,517 · 69.7% win
Queen Bee Destroyer · progression183,640 · 11.7% win
Crimson Slime Hunter · other171,304 · 7.0% win
HM Wolf Hunter · other123,091 · 2.9% win
Demo 1 - The Fantasy Starts · welcome120,154 · 74.4% win
Fight Beginner · other79,246 · 38.7% win
Fighter · other77,807 · 8.2% win
0506 Pressure Test #2 · other68,969 · 0.00% win
Gold Hoarder · collection47,941 · 17.0% win
Explosion! · other27,635 · 15.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked13 September 2026 — 91 % liked23 September 2026 — 91 % liked3 October 2026 — 91 % liked13 October 2026 — 91 % liked23 October 2026 — 91 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 01:5191no change
13 Oct 2026, 01:5091no change
3 Oct 2026, 01:4991no change
23 Sept 2026, 01:4891no change
13 Sept 2026, 01:4791no change
3 Sept 2026, 01:3891no change
24 Aug 2026, 01:3791no change
14 Aug 2026, 01:3791first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.