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Tower of Blueberries

Tower of Blueberries

A Roblox experience owned by Tower of Blueberries.

ObbyENtower climbingrandom generationobstacle course

Description (written by the developer; not a statement by this register)

Welcome to Tower of Blueberries! 🫐 Race against time and others players to climb a randomly generated blueberry-themed tower each round! Earn blueberries to purchase gears and mutators in the shop and unlock cool effects! // Credits // UI and Scripting: - @Emvith Building: - @Emvith - @DefinitelySid - @1nocopoco - @1davien - @1PlatinumTicket - @4tI45 - @N0T_Jorge - @67Blueberlix Game heavily inspired by Olix and Tower of Hell

Last updated by the developer 12 Jul 2026, 22:45 UTC.

0
playing (measured 27 Aug 2026, 17:04 UTC)
1,148
lifetime visits
82%
liked (18 👍 / 4 👎)
11
favourites (9.6 per 1k visits)
5 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 17:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Coins
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome779 · 100.0% win
You Met Olix! · other56 · 0.00% win
Completed THE Tower of Blueberries! · progression7 · 0.00% win
All Effects! · collection5 · 0.00% win
100 Towers Completed! · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

82868429 August 2026 — 84 % liked18 September 2026 — 85 % liked29 September 2026 — 86 % liked9 October 2026 — 82 % liked29 August 20269 October 2026
4 measurements spanning 40 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Oct 2026, 02:0682-4
29 Sept 2026, 02:0486+1
18 Sept 2026, 18:3685+1
29 Aug 2026, 17:0484first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.